Hey there! I'm someone who loves bringing ideas to life — whether that's through design, code, or creative problem-solving. I'm all about making things that look good and work well. I like learning new skills, experimenting with different styles, and finding smarter ways to get things done. I get a real kick out of turning small ideas into something tangible, whether it's a sleek interface, a fun side project, or a solution that makes someone's day a little easier. I'm always curious, always creating, and constantly looking for ways to grow. I love collaborating with people who are just as passionate about their craft, and I'm always up for tackling projects that challenge me to think differently or push my limits.
Built a real-time multiplayer drawing game in a 24-hour hackathon, inspired by Jackbox's Drawful. Developed the backend using Node.js and Express.js, leveraging WebSockets for real-time communication. Designed a responsive interface compatible with both mobile and desktop devices.
Trained a Convolutional Neural Network (CNN) to recognize handwritten digits using the MNIST dataset. Engineered and trained the model with Python and TensorFlow/Keras. Gained practical understanding of convolutional layers, pooling, activation functions, and model evaluation.
Constructed a web application that allows users to input a Sudoku puzzle and receive a solved version. Implemented a constraint satisfaction algorithm with recursive logic to efficiently generate solutions.
Developed Quintus, an application that collects flight data through web scraping with Selenium. Gained hands-on experience in package management, documentation analysis, and UX/UI design. Strengthened teamwork, problem-solving, and critical thinking skills through collaborative development.
Created a clone of the classic game Pong, demonstrating strong foundational programming skills. Debugged code and improved project structure for a more efficient workflow.